

The darn Endless Space AI puts up much more of a fight than I’m used to, especially since I have no clue regarding optimal path strategies for planetary buildings, tech tree and ship design. I play this sort of strategy games mostly for the escapist narrative of slow inexorable global conquest. The AI is also pretty unexpectedly aggressive.

It’s Civ-like enough to start, and then diverges sufficiently to be confusing and frustrating, needing to read every tooltip to figure out what this resource is, what that tech does and so on. The initial hurdle were all the new Endless space-specific concepts and unfamiliar UI.
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I’m just persevering a lot longer than I did previously. One of the first I found myself diving into is Endless Space, a 4x space exploration strategy game by Amplitude Studios. While I’m not aiming for a 12 in 12 challenge ( concept as introduced from Soultamer Gaming), because -finishing- or -completing- is off the table for the time being (that achiever-ism is what’s prompting some of the personal burnout in the first place, as I feared once raids got onto the table), I’m fully intending to play a lot more than 12 games this year in a whizz bang whirlwind tour, going as far as I feel like and then stopping when I don’t. Instead, I’ve found myself lining up a whole list of Steam games and eyeing them greedily and excitedly. I heartily doubt that I will know what to do when the Wintersday dailies are no more and I end up with a more tedious PvE or PvP or WvW one.

Home instance, guild hall instance, ascended crafting mats? Pshaw. These days, I can only muster the energy to log in for just long enough to snatch three dailies, one of them the easy Wintersday ‘open 3 presents’ gimme, and that’s about it. I think I may as well make it semi-official, and admit to myself that my subconscious is asking, nay, demanding a break from GW2.
